Somersault Level 1 Use Beat Rush eight times. A somersault kick to the enemy. Does low damage. Water Kick Level 2 Kill 80 enemies with Tifa. A moderately powerful low kick. Meteodrive Level 2 Use Water Kick eight times.
Tifa suplexes one enemy, causing moderate damage. Tifa uppercuts the enemy so hard it summons a dolphin. Tifa grabs an enemy, leaps up, and tosses them to the ground. Tifa charges her fist and punches the enemy, making the ground explode. Was this page helpful?
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To change or withdraw your consent choices for Lifewire. At any time, you can update your settings through the "EU Privacy" link at the bottom of any page. It is also recommended that you build up your Limit Breaks prior to the fight.
Lost Number starts the battle off in a split form - half of it is orange and half of it is purple. If you use a magic spell it will transform into its full magic-based orange form which will only be resistant to magic and only cast magic spells. If you use a physical attack it will transform into its full physical-based purple form which will be resistant to physical attacks and will only use physical attacks. The purple physical form is much more difficult to deal with. For this reason it is highly recommended that you focus on magical attacks to transform Lost Number into its orange form which will only cast magic spells and will allow you to kill it using physical attacks.
Lost Number is susceptible to Poison so cast Bio on it very early on in the fight. If you do not have the Big Guard enemy skill check out the Gongaga page in the walkthrough section for more information. HP: 7, Reward: Cosmo Memory. Check out the Learning New Limit Breaks section for more information on how to teach your characters their strongest Limit Breaks.
You've already missed your first shot at both Yuffie can be gotten from any forest in the game, given that you're on Disc 2, go to Rocket Town. Highest probability is there.
Talk to him about Sephiroth and then try to leave, and he'll join you before you get back to the spiral staircase.
In war, victory. In death, sacrifice. User Info: RavinCasper. You could have gotten Yuffie as soon as you crossed the swamp right after Kalm in disc 1. And you could have gotten Vincent when you were in Nibelheim the first time, also on disc 1. Too bad you missed your chance for a date with Yuffie. Its the funniest Just tell Zelda you were too high to save her.
She'll understand. User Info: xOmniCloudx. They are optional characters and are both available on disc 1. Vincent can be found in the basement of the Shinra Mansion in Nibelheim. You can pick him up the first time you visit with Cloud and co. The first step in getting Vincent is to unlock the safe in the room above the greenhouse on the second floor. To do this, there are four clues left throughout the mansion corresponding to the four numbers you need to enter for the combination lock.
The clues can be found on the note about Vincent that's been left on the first floor. Dial 1 Clue: The lid of the box with the most oxygen. Head to the upper floor and to the left side of the mansion. Next to the room with the safe is a small round conservatory with loads of plants in. If you recall back to your Biology lessons you will remember that oxygen is a product of photosynthesis.
Clever hmm? After opening the treasure chest inside, click again on its lid to reveal the first instruction: 1 Right Dial 2 Clue: Behind the ivories short of tea and ray. On the ground floor of the mansion, take the left hand door. The piano can be played but you will notice that the keys for 'te' and 're' as in 'do re mi' cause no note to be played.
On the topside of the piano written on the floor is: 2 Left
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